File: //usr/include/llvm/CodeGen/Spiller.h
//===- llvm/CodeGen/Spiller.h - Spiller -------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_SPILLER_H
#define LLVM_CODEGEN_SPILLER_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/CodeGen/Register.h"
namespace llvm {
class LiveRangeEdit;
class MachineFunction;
class MachineFunctionPass;
class VirtRegMap;
class VirtRegAuxInfo;
class LiveIntervals;
class LiveStacks;
class MachineDominatorTree;
class MachineBlockFrequencyInfo;
/// Spiller interface.
///
/// Implementations are utility classes which insert spill or remat code on
/// demand.
class Spiller {
virtual void anchor();
public:
virtual ~Spiller() = 0;
/// spill - Spill the LRE.getParent() live interval.
virtual void spill(LiveRangeEdit &LRE) = 0;
/// Return the registers that were spilled.
virtual ArrayRef<Register> getSpilledRegs() = 0;
/// Return registers that were not spilled, but otherwise replaced
/// (e.g. rematerialized).
virtual ArrayRef<Register> getReplacedRegs() = 0;
virtual void postOptimization() {}
struct RequiredAnalyses {
LiveIntervals &LIS;
LiveStacks &LSS;
MachineDominatorTree &MDT;
const MachineBlockFrequencyInfo &MBFI;
};
};
/// Create and return a spiller that will insert spill code directly instead
/// of deferring though VirtRegMap.
Spiller *createInlineSpiller(const Spiller::RequiredAnalyses &Analyses,
MachineFunction &MF, VirtRegMap &VRM,
VirtRegAuxInfo &VRAI);
} // end namespace llvm
#endif // LLVM_CODEGEN_SPILLER_H